º£½ÇÊÓÆµ

Oops.

Our website is temporarily unavailable in your location.

We are working hard to get it back online.

PRIVACY
Tech

How Imagin3D is using video games to revolutionise life sciences teaching at universities

Liverpool firm Imagin3D is leading the way

Imagin3D is using gaming tech A Xbox One(Image: Sean Dempsey/PA Wire)

A Liverpool tech firm is leading a revolution in the way highly complex elements of life sciences are taught at universities - by using video games.

Content developers at Imagin3D's offices in Sensor City are using techniques developed for computer gaming to enable students to "see" how intricate and multifaceted metabolic processes, such as insulin signalling and glycolysis, work within the human body.

The company, founded around a year ago, is based at the Campus Technology Hub at Sci-Tech, Daresbury, which the firm says allows it to have direct access to "world-class research facilities" such as the Virtual Engineering Centre (VEC) and IBM’s only º£½ÇÊÓÆµ based R&D facility featuring the º£½ÇÊÓÆµ’s largest commercially available supercomputer.

Imagin3D's content development workforce at Sensor City is composed entirely of graduate interns - meaning the innovation is driven by students for students.

A spokesman said: "We pay above national living wage from the outset, enabling us to attract and retain the freshest talent in our field.”

The Imagin3D app in use at Aberdeen University

"We operate a low overhead business model reducing the traditional ‘cost of entry’ barrier to these emerging technologies that our clients would normally face. The combination of our research and academic ties ensures the highest quality content, and access to the best facilities and hardware available."

Sensor City is a collaboration between the University of Liverpool and Liverpool John Moores University and is one of the º£½ÇÊÓÆµ's four flagship university enterprise zones.

Imagin3D claims to have "digital inclusion" high in its list of core values, meaning that any content created can be deployed in a manner where those with only limited technology can view the content.