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Global focus on Liverpool's video game sector as industry talks diversity and success

Tech leaders talk at Develop North and discuss the power of diverse hiring at #RaiseThe Game session

Liverpool is one of Britain's video gaming hubs(Image: Getty Images)

Making the Northern games industry more diverse could help it to more global success – that was the message from one of a series of events this week aimed at growing the thriving video games industry.

Liverpool City Region has a long heritage in video games and hosts many companies in the sector today supporting thousands of jobs. But the industry does face skills challenges. Last year, metro mayor Steve Rotheram and the Combined Authority’s Careers Hub launched the GameChangers scheme to promote local talent.

On Thursday, Liverpool hosted the Develop North conference to showcase its video games sector to the world. The keynote was delivered by the leadership team from the city's Wushu Studios.

On Friday morning, GameChangers Liverpool City Region will hold an event at FACT aimed at tackling what the organisation calls a “skills crisis”, as companies find it hard to hire for technical roles and as educational providers battle to keep up with the sector’s ever-changing technology. GameChangers says the industry must invest in local talent “to grow a local cohort of candidates that are properly equipped for a modern games industry”.

On Wednesday, Liverpool Game-Dev Network teamed up with #RaiseTheGame, an industry-wide equality, diversity & inclusion (EDI) project, to host panel debates on the future of the sector – including a discussion about authenticity and diversity in the workplace.

The event was organised by Marek Smagala, founder of Liverpool Game Dev Network, and Dominic Shaw, who facilitates and runs the #RaiseTheFame initiatives with Ukie.

Alison Lacy, co-chair of Liverpool GameChangers, said some in the games industry historically felt they should focus on money or art rather than thinking about diversity. But she said that making an effort to reach diverse audiences would bring those rewards, by ensuring that games could reach far wider global audiences.

She said: “Diversity will bring lots of money. And it will bring fantastic art. That’s the great thing about it.”