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Tech

Gateshead immersive tech firm Infinity 27 invests in future workforce

The immersive tech start-up has joined forces with Gateshead College as part of the new T Levels programme

Dan Baird, director of Infinity 27 with Gateshead College T Level student Josh Stanley working in Gateshead’s PROTO emerging technology centre(Image: Gateshead College)

A creative tech start-up is driving forward expansion thanks to a partnership with Gateshead College.

Infinity 27, based in Gateshead’s Proto emerging technology centre, is creating placements and future jobs for up to 10 young people in the coming year through the new T Levels programme, a vocational qualification with an emphasis on work placements.

The digital technology company, which designs and develops next-generation immersive content, including augmented and virtual reality, has teamed up with Gateshead College to offer the digital production, design and development course.

Students will spend two days at Infinity 27 gaining first-hand experience in what it’s like to work in the immersive industry, a growing sector in the º£½ÇÊÓÆµ that currently employs around 6,000 people.

Infinity 27 successfully took on two students last summer, prompting the firm to make a bigger investment in more placements, while also wanting to play a key role in preparing the region’s young talent for future job roles in the sector.

Dan Baird, director of Infinity 27, said: “One of the biggest challenges that threatens future innovation in the immersive sector is a lack of relevant skills and experience required to succeed in this very fast paced, ever-changing industry.

“The T Levels course with the extended industry placements are a breath of fresh air to bridging the immersive skills gap.

“The students will be exposed to the very specific technology applications that only an immersive company could invest in, learn the range of cross-discipline skills required, and experience the agile methodology we adopt to meet our clients’ needs. We’re really looking forward to working with students and giving them a real taste of what working in the immersive industry is like on a daily basis.”